电光与控制, 2014, 21 (4): 86, 网络出版: 2014-04-24  

电子战三维视景软件适应性架构设计

Adaptive Architecture Design for 3D Scene Simulation Software of Electronic Warfare
作者单位
中国人民解放军63880部队, 河南 洛阳 471003
摘要
针对电子战三维视景软件的需求变化特征, 提出了其适应性软件架构的设计。研究了领域需求的变化, 提出了需求的抽象和分析方法, 进行了电子战三维视景软件的适应性架构设计, 具体说明了软件的需求处理、需求与架构的对应关系, 及其逻辑架构和运行架构, 给出了领域需求变化时通过架构调整进行系统应用扩展的方法, 表明适应性架构可快速响应变化需求, 缩短开发周期, 减少开发成本。
Abstract
Considering the different requirements to 3D visual software of electronic warfare, the design of an adaptive software architecture was put forward.After studying the change of domain requirements, we proposed a method for demand abstraction and analysis, and designed an adaptive software architecture of 3D visual software for electronic warfare.The requirement processing, corresponding relation of requirement with architecture, and logical architecture were described concretely.In addition, the system expanded application method was given through the structure adjustment when the demand changes, which shows that the adaptive architecture can response to the changing requirements quickly, shorten the development cycle and reduce development costs.

李晓燕, 王立冬, 郭金良, 张阳. 电子战三维视景软件适应性架构设计[J]. 电光与控制, 2014, 21(4): 86. LI Xiao-yan, WANG Li-dong, GUO Jin-liang, ZHANG Yang. Adaptive Architecture Design for 3D Scene Simulation Software of Electronic Warfare[J]. Electronics Optics & Control, 2014, 21(4): 86.

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