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Acceleration method for computer generated spherical hologram calculation of real objects using graphics processing unit (Invited Paper)

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Abstract

Graphics processing unit (GPU) based fast calculation method for computer generated spherical hologram (CGSH) of a real-existing object is proposed. Three-dimensional (3D) point cloud is constructed by capturing a real-existing object from multiple directions using a depth camera. The GPU based calculation is used in both hologram generation part and numerical reconstruction part of the CGSH. The improved calculation efficiency is verified by comparing the computation speed between central processing unit (CPU) based and GPU based implementation.

Newport宣传-MKS新实验室计划
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DOI:10.3788/col201412.060016

所属栏目:Computer generated hologram

责任编辑:胡艳芳

收稿日期:2014-02-27

录用日期:2014-04-04

网络出版日期:2014-05-28

联系人作者:联系作者(byoungho@snu.ac.kr)

备注:This work was supported by the IT R&D program of MSIP/KEIT (Fundamental technology development for digital holographic contents).

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