中国激光, 2021, 48 (4): 0401020, 网络出版: 2021-01-15   

激光关联成像在烟幕条件下的实验研究 下载: 1505次

Experimental Study on Laser Computational Ghost Imaging Through Smoke Media
作者单位
1 国防科技大学电子对抗学院脉冲激光技术国家重点实验室, 安徽 合肥230037
2 中国人民解放军32256部队, 广西 桂林541000
摘要
烟幕是一种复杂且特殊的散射介质,穿透烟幕成像是一项具有广阔应用前景的课题。为探究计算关联成像技术在烟幕环境下的抗散射性,设计烟幕箱结合计算关联成像的实验系统,在静态与动态散射的环境下进行了实验,得出了计算关联成像在探测路径存在静态与缓慢变化的动态烟幕情况下可实现成像的结论;针对快速动态烟幕条件下的成像降质问题,提出了逐点补偿方法。由于在动态散射的情况下光强涨落掺入了额外的衰减因素,利用获得的以特定频率投影特定帧的强度值可追踪衰减系数的变化,将原始光强值除以衰减系数得到校正后的光强值。该方法在低投影频率的条件下具有优势,通过对比得到了该方法的适用条件。
Abstract

Objective Computational ghost imaging (CGI) uses a single-pixel detector to realize imaging. It has received a great deal of attention in recent years because it is a low-cost invisible spectrum imaging technology that can make the light transmit via a scattering medium. Researches on CGI through scattering media are mainly conducted on static scattering media such as water and ground glass. In contrast, few studies have been conducted on some complex scattering media, and the imaging situation for dynamic scattering media is unknown. A smoke screen is a type of scattering medium with diffusion and subsidence movements. At the same time, the heat of smoke changes the refractive index of the light. This is a representative of a complex scattering medium. Further, smoke imaging is of research value in the fields of military and life sciences. Dynamic smoke screens distort light intensity measurements and cause image deterioration, which is the difficulty in CGI. In this paper, we choose the smoke screen as the scattering medium for studying the imaging effects under static and dynamic smoke conditions. Smoke screen alleviates dynamically induced imaging degradation and provides a useful reference for CGI in permeable scattering imaging applications.

Methods A CGI system with a smoke screen in the detection path was built. A smoke chamber was used as the scattering medium, and a 532-nm laser was used as the light source. Scattering media were classified according to the motion state of smoke particles. The error factors of the dynamic smoke screen environment were analyzed by simulation. Under experimental conditions, imaging results were analyzed using various frame-rate projections. A point-by-point compensation (PPC) method was proposed and used to track the attenuation process of the light intensity caused by smoke motion, with the addition of a ″1″ measurement matrix before and after each CGI measurement matrix. The projected light intensity of these measurement matrices showed attenuation changes caused by the smoke screen motion. The distortion of light intensity due to the scattering medium was corrected according to the attenuation curve, and the results were compared. Based on analytical and comparative results, the feasibility of the CGI technique was verified, and the applicable range of PPC was obtained.

Results and Discussions The moving state of the smoke medium was classified into the static state, slow dynamic state, and fast dynamic state. The imaging results under three types of motion conditions were compared, and the following conclusions were obtained.

1) Simulation results show that CGI has strong robustness in a slow dynamic smoke environment, and the imaging results do not change significantly due to the scattering distortion of the light intensity. However, if smoke motion causes significant change in the light intensity before and after measurements, images will deteriorate significantly. At this moment, the images obtained by the PPC method are sufficiently improved, but the proposed PPC method is also affected by noises, such as ambient light intensity and light source power. If the signal-to-noise ratio of the intensity measurement is less than 60, the CGI and PPC will fail. To improve imaging with PPC, these noises need to be strictly controlled.

2) The CGI system achieves relatively clear images in a static smoke environment, but the traditional imaging method fails.

3) In a slow dynamic smoke environment, the CGI imaging results are not significantly different from that in a static environment.

4) In a fast dynamic smoke screen environment, the lower the frame frequency, the weaker the CGI imaging effect. Conversely, suppose the frame frequency is too high. In that case, it will be difficult for the laser to pass through, making it impossible to image in the initial stages of smoke emission and making the function of CGI uncertain.

5) In a dynamic smoke screen environment, the PPC method can significantly improve the imaging quality when the projected frame frequency is low. This comparisonis are more pronounced at 10 and 50 Hz.

Conclusions CGI has obvious anti-scattering imaging capabilities. Imaging results under static and slow dynamic conditions are better, and there is no significant difference. In a fast dynamic smoke environment, CGI cannot work due to the distortion of the measured light intensity, and the lower the frame frequency, the greater the distortion. There is a certain tolerance for the degree of motion of the CGI scattering medium. Suppose the degree of motion is within a tolerance range. In that case, the imaging results show no significant quality reduction or are the same as that in static states, even though the measurements show detectable distortion. The PPC method corrects measurements by tracking the process of light intensity distortion to achieve considerable imaging effects. A powerful and stable laser is a suitable light source for transmitting smoke in a CGI system. In conclusion, CGI has unique advantages in anti-scattering imaging and can be improved by the PPC method using dynamic scattering media.

胡洋頔, 程正东, 梁振宇, 翟翔, 李进斌. 激光关联成像在烟幕条件下的实验研究[J]. 中国激光, 2021, 48(4): 0401020. Yangdi Hu, Zhengdong Cheng, Zhenyu Liang, Xiang Zhai, Jinbin Li. Experimental Study on Laser Computational Ghost Imaging Through Smoke Media[J]. Chinese Journal of Lasers, 2021, 48(4): 0401020.

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